Semi-Realistic Anime 3D Character Portrait
Use the uploaded image as the main visual reference for the face. CRITICAL: Use the exact face from the uploaded image, pixel-for-pixel identical — same eyes, nose, lips, jawline, and skin. Do not generate a new face or new facial proportions. Do not reinterpret her facial geometry in any way. The face itself is fixed and unchangeable.
However, match all styling exactly as shown in the uploaded photo, applied on top of that same face: the same makeup (soft full-coverage base, peach-pink blush, defined lashes with subtle eyeliner, natural warm-pink satin lips, softly groomed brows), the same hair (ash-blonde/light brown with warm highlights, center-parted, tied back with a braid draping forward over one shoulder, a hint of a second braid visible behind the backpack strap, loose face-framing strands on both sides), and the same smooth, poreless CGI/semi-realistic render finish. These are styling details to replicate, not instructions to redesign the face.
Generate a semi-realistic 3D character portrait with anime/doll-like proportions, vertical 9:16 composition, cropped at the upper torso. She faces the camera directly, head level, gazing directly and softly into the lens with a closed relaxed mouth and relaxed brows.
Accessories: black round wire-frame glasses worn on the face, black sunglasses resting on top of her head, a small silver hoop earring visible, a thin black choker around the neck, a silver chain necklace with a small cross pendant, and gray-blue backpack straps with visible buckle/adjuster hardware over both shoulders.
Clothing: a pale butter-yellow sleeveless top in a soft cotton/knit fabric, relaxed fitted tank style with a rounded scoop neckline, no patterns or logos.
Background: a plain, blurred studio-like backdrop in a muted gray-green tone, darker and more muted than the face and clothing, with no objects, people, or text.
Lighting: a soft frontal key light from slightly above and slightly frame-left, diffused CGI-style falloff, gentle shadows under the chin, neck, braid, and backpack straps, moderate-to-high fill, subtle rim light separating the hair from the background, bright catchlights in both eyes, neutral-to-warm tone on the subject against a cooler background.
Render at maximum quality in the same polished, poreless semi-realistic 3D/anime-hybrid style as the reference. Preserve the exact face, hairstyle, makeup, accessories, outfit, lighting, and framing. Do not change her identity or facial proportions. Do not simplify or remove either braid. Do not change the top color. Do not change the background tone. No extra characters. No extra objects. No text. No watermark. No photorealistic conversion. No anatomical errors. Ultra high resolution. Clean CGI render finish.
